


Starting a multiplayer game sees you choose one of three classes, with a limited selection of weapons. In fact, it's just a cut down version of Battlefield Bad Company 2. It doesn't have the same feel, or game mechanics, as the campaign. One disc.Īs a result, the multiplayer is a different kettle of fish altogether. The single player campaign was put together by Danger Close. It's also not helped by the quiet radio chatter from your squad, a problem compounded by the lack of on-screen direction for level objectives.ĮA opted to have the entire online section of MOH designed by Dice, which is responsible for the Battlefield games. Yes, it's something about a war on terror and you're involved in a secret operation, but none of the levels or checkpoints really make the story feel important. The game's narrative isn't made quite so clear. It's intuitive and a feature other games should really copy. The other is a duck and lean system: simply hold the 'lean' button and use the left analogue stick (on consoles) to have analogue control over how far to lean left or right, or how far to pop out from cover when ducking. Good: Some innovations solid multiplayerīad: Bugs lack of player prompts bland designĬontact: Electronic Arts - Tested on: Xbox 360 The first lets players rely on their AI squad mates to resupply ammo, rather than picking up the weapons of fallen enemies. There are two really nice features not used in other console shooters. The game feels less engrossing than Modern Warfare or Black Ops, the latest Call of Duty game. Players take control of what EA marketers have called “a Tier 1 operator” - a kind of special forces soldier usually only read about in fiction novels.ĮA says these same soldiers on which the game is based were used to advise during development. It's set in a contemporary war scenario, with many parts of the campaign narrative inspired by the operation that led to the invasion of Afghanistan. That's where EA is going with this reboot of the MOH franchise. Of course, many will now remember Call of Duty for its recent spinoff: Modern Warfare. This was the brand competing with MOH and, funnily enough, COD started out with some of the same team members who helped develop the first few MOH games. In the meantime, Activision had taken over the Call of Duty (COD) franchise. And EA already had the Battlefield brand on which to build. Compared to the other war-themed games from the competition, it was lacking. It was the Saving Private Ryan of games.Ī few other sequels made their way to various platforms, but EA finally laid to rest the franchise with Medal of Honor: Airborne. Since then, the most successful and enjoyable sequel in the franchise was Medal of Honor: Allied Assault, remembered for its recreation of the D-Day landing on Normandy beach.


The first Medal of Honor (MOD) was released on the PlayStation, 11 years ago.
